College Baseball Simulation - Free to Play Online Baseball Game

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 on: July 14, 2021, 11:55:17 am 
Started by Mike - Last post by Kenny Vega
Can articles written in a team Profile be PINNED so they aren't lost. PINNED so they are saved not auto-removed due to the amount of updates. I enjoy some of the articles you had written and I don't want them to be lost in the shuffle.

 on: June 11, 2021, 10:21:29 am 
Started by Mike - Last post by Mike
Definitely keep using chat. Just wanted to post this here so it doesn’t get lost in chat when I start work on it.

 on: June 11, 2021, 07:14:28 am 
Started by Mike - Last post by Kenny Vega
DIdn't realize we can now make posts on suggestions here....thought we were using the chat:

I have a suggestion for the Recruiting Board that I would find helpful. If you could allow us to move our players up and down so we have our most prioritized players near the top. Right now if I wanted to reorder I would have to remove a number of players and place them back on the list in the order I want...kind of a hassle.

My other suggestion would be on the training page...when you hover your mouse over a player's name it should list their grades for all their attributes so we can know which skills we want to work on. Currently have to have multiple tabs open and flip back and forth on the tabs for every single player and this is quite cumbersome.

 on: June 10, 2021, 07:50:09 pm 
Started by Mike - Last post by Mike
Please post the ideas you would like to see implemented. I want to give users more control over the way there teams play.

Strategies can be edited independently based on Inning and Score

Pitching Strategy:

  • Will be player based and not team based.
  • Create custom situations to hook pitcher (X Runs After Y IP)
  • Hook based on Energy
  • Leave in for Perfect Game/No Hitter/Shut Out
  • Pitch around
  • Intentional Walk
  • Hold Runners

Defense Strategy:

  • Team Based
  • Infielders In - Lowers runners chances of advancing more than one base on infield groundballs as well as lowering bunt success
  • Shift - Lowers Avg on Pull Side, Increased Avg on NonPull Side

Baserunning Strategy:

  • Will be player based and not team based.
  • Steal frequency
  • Base running aggressiveness - How often runners try to advance extra bases

Hitting Strategy:

  • Player based
  • Power vs Contact - Power increases HR/Extra Base hits but lowers Avg, contact increases avg but lowers HR/EBHits
  • Sac Bunt
  • Bunt for Hit
  • Hit and Run - Baserunners have a chance to advance further. Lowers Avg but increases Contact

 on: June 06, 2021, 10:15:37 am 
Started by 9luc99 - Last post by Mike
Every day you're active you receive progress to a new Perk point. (Every 7 days) with some bonuses for larger milestones.

 on: June 06, 2021, 10:14:52 am 
Started by 9luc99 - Last post by Mike
Equipment is currently a work in progress and not available yet.

 on: June 06, 2021, 10:14:19 am 
Started by Kenny Vega - Last post by Mike
Well done to Rutgers. Also having a great Season so far. Can they go back to back?

 on: June 06, 2021, 10:13:42 am 
Started by Sportskk11 - Last post by Mike
Appreciate the feedback, this is something I have planned on implementing before. In fact the back end on the schedule generator already is in place for this, I just need to make a UI for users. I'll try and get it done for S7.

 on: May 28, 2021, 07:18:44 am 
Started by Kenny Vega - Last post by Kenny Vega finally over.  Congrats to Rutgers for crashing the party and taking the title out of the state of Oregon.

 on: May 09, 2021, 11:29:27 pm 
Started by 9luc99 - Last post by 9luc99
How do I get more perk upgrades?

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